First game upload
This commit is contained in:
50
.gitignore
vendored
Normal file
50
.gitignore
vendored
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
Binaries/
|
||||||
|
DerivedDataCache/
|
||||||
|
Intermediate/
|
||||||
|
Saved/
|
||||||
|
Build/
|
||||||
|
|
||||||
|
*.sln
|
||||||
|
*.xcodeproj
|
||||||
|
*.xcworkspace
|
||||||
|
|
||||||
|
*.VC.db
|
||||||
|
*.VC.opendb
|
||||||
|
|
||||||
|
*.sdf
|
||||||
|
*.opensdf
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# OS generated files
|
||||||
|
.DS_Store
|
||||||
|
.DS_Store?
|
||||||
|
._*
|
||||||
|
.Spotlight-V100
|
||||||
|
.Trashes
|
||||||
|
ehthumbs.db
|
||||||
|
Thumbs.db
|
||||||
|
|
||||||
|
# Content that should be packaged, not committed
|
||||||
|
# (Keep your .uasset files but ignore cooked/derived content)
|
||||||
|
Build/
|
||||||
|
Cooked/
|
||||||
|
Packaged/
|
||||||
|
Staged/
|
||||||
|
|
||||||
|
# Platform-specific builds
|
||||||
|
[Pp]lugins/*/Binaries/
|
||||||
|
[Pp]lugins/*/Intermediate/
|
||||||
|
|
||||||
|
*.log
|
||||||
|
*.dmp
|
||||||
|
CrashReportClient/
|
||||||
|
Saved/Crashes/
|
||||||
|
Saved/Logs/
|
||||||
|
|
||||||
|
.p4ignore
|
||||||
|
|
||||||
|
Saved/Config/**/DeviceProfiles/
|
||||||
|
Saved/Config/**/LocalUserProfile/
|
||||||
14
Config/DefaultEditor.ini
Normal file
14
Config/DefaultEditor.ini
Normal file
File diff suppressed because one or more lines are too long
44
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
44
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
[ContentBrowser]
|
||||||
|
ContentBrowserTab1.SelectedPaths=/Game/TopDownBP
|
||||||
|
|
||||||
|
[/Script/UnrealEd.EditorStyleSettings]
|
||||||
|
ApplicationScale=1.000000
|
||||||
|
bEnableUserEditorLayoutManagement=True
|
||||||
|
ColorVisionDeficiencyPreviewType=NormalVision
|
||||||
|
ColorVisionDeficiencySeverity=3
|
||||||
|
bColorVisionDeficiencyCorrection=False
|
||||||
|
bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
|
||||||
|
XAxisColor=(R=0.594000,G=0.019700,B=0.000000,A=1.000000)
|
||||||
|
YAxisColor=(R=0.134900,G=0.395900,B=0.000000,A=1.000000)
|
||||||
|
ZAxisColor=(R=0.025100,G=0.207000,B=0.850000,A=1.000000)
|
||||||
|
SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
|
||||||
|
AdditionalSelectionColors[0]=(R=0.019382,G=0.496933,B=1.000000,A=1.000000)
|
||||||
|
AdditionalSelectionColors[1]=(R=0.356400,G=0.040915,B=0.520996,A=1.000000)
|
||||||
|
AdditionalSelectionColors[2]=(R=1.000000,G=0.168269,B=0.332452,A=1.000000)
|
||||||
|
AdditionalSelectionColors[3]=(R=1.000000,G=0.051269,B=0.051269,A=1.000000)
|
||||||
|
AdditionalSelectionColors[4]=(R=1.000000,G=0.715693,B=0.010330,A=1.000000)
|
||||||
|
AdditionalSelectionColors[5]=(R=0.258183,G=0.539479,B=0.068478,A=1.000000)
|
||||||
|
ViewportToolOverlayColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
|
||||||
|
bEnableEditorWindowBackgroundColor=False
|
||||||
|
EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
|
||||||
|
bUseSmallToolBarIcons=False
|
||||||
|
MenuSearchFieldVisibilityThreshold=10
|
||||||
|
bUseGrid=True
|
||||||
|
bAntiAliasGrid=True
|
||||||
|
RegularColor=(R=0.024000,G=0.024000,B=0.024000,A=1.000000)
|
||||||
|
RuleColor=(R=0.010000,G=0.010000,B=0.010000,A=1.000000)
|
||||||
|
CenterColor=(R=0.005000,G=0.005000,B=0.005000,A=1.000000)
|
||||||
|
GridSnapSize=16
|
||||||
|
GraphBackgroundBrush=(TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),ResourceObject=None,OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False),bIsDynamicallyLoaded=False,ResourceName="")
|
||||||
|
bShowFriendlyNames=True
|
||||||
|
bShowNativeComponentNames=True
|
||||||
|
bExpandConfigurationMenus=False
|
||||||
|
bShowProjectMenus=True
|
||||||
|
bShowLaunchMenus=True
|
||||||
|
bShowAllAdvancedDetails=False
|
||||||
|
bShowHiddenPropertiesWhilePlaying=False
|
||||||
|
AssetEditorOpenLocation=Default
|
||||||
|
bEnableColorizedEditorTabs=True
|
||||||
|
CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
|
||||||
|
bEnableMiddleEllipsis=True
|
||||||
|
|
||||||
294
Config/DefaultEngine.ini
Normal file
294
Config/DefaultEngine.ini
Normal file
@@ -0,0 +1,294 @@
|
|||||||
|
[URL]
|
||||||
|
GameName=TheThirdTry
|
||||||
|
|
||||||
|
[/Script/EngineSettings.GameMapsSettings]
|
||||||
|
EditorStartupMap=/Game/TopDown/Lvl_TopDown.Lvl_TopDown
|
||||||
|
GameDefaultMap=/Game/TopDown/Lvl_TopDown.Lvl_TopDown
|
||||||
|
TransitionMap=
|
||||||
|
bUseSplitscreen=True
|
||||||
|
TwoPlayerSplitscreenLayout=Horizontal
|
||||||
|
ThreePlayerSplitscreenLayout=FavorTop
|
||||||
|
GlobalDefaultGameMode=/Game/TopDown/Blueprints/BP_TopDownGameMode.BP_TopDownGameMode_C
|
||||||
|
GlobalDefaultServerGameMode=None
|
||||||
|
|
||||||
|
[/Script/NavigationSystem.RecastNavMesh]
|
||||||
|
bDrawPolyEdges=False
|
||||||
|
bDistinctlyDrawTilesBeingBuilt=True
|
||||||
|
DrawOffset=10.000000
|
||||||
|
bFixedTilePoolSize=False
|
||||||
|
TilePoolSize=1024
|
||||||
|
TileSizeUU=1000.000000
|
||||||
|
CellSize=19.000000
|
||||||
|
CellHeight=10.000000
|
||||||
|
AgentRadius=34.000000
|
||||||
|
AgentHeight=144.000000
|
||||||
|
AgentMaxHeight=160.000000
|
||||||
|
AgentMaxSlope=44.000000
|
||||||
|
AgentMaxStepHeight=35.000000
|
||||||
|
MinRegionArea=0.000000
|
||||||
|
MergeRegionSize=400.000000
|
||||||
|
MaxSimplificationError=1.300000
|
||||||
|
MaxSimultaneousTileGenerationJobsCount=1024
|
||||||
|
TileNumberHardLimit=1048576
|
||||||
|
DefaultDrawDistance=5000.000000
|
||||||
|
DefaultMaxSearchNodes=2048.000000
|
||||||
|
DefaultMaxHierarchicalSearchNodes=2048.000000
|
||||||
|
RegionPartitioning=Watershed
|
||||||
|
LayerPartitioning=Watershed
|
||||||
|
RegionChunkSplits=2
|
||||||
|
LayerChunkSplits=2
|
||||||
|
bSortNavigationAreasByCost=False
|
||||||
|
bPerformVoxelFiltering=True
|
||||||
|
bMarkLowHeightAreas=False
|
||||||
|
bDoFullyAsyncNavDataGathering=False
|
||||||
|
bUseBetterOffsetsFromCorners=True
|
||||||
|
bUseVirtualFilters=True
|
||||||
|
bUseVoxelCache=False
|
||||||
|
TileSetUpdateInterval=1.000000
|
||||||
|
HeuristicScale=0.999000
|
||||||
|
VerticalDeviationFromGroundCompensation=0.000000
|
||||||
|
bForceRebuildOnLoad=True
|
||||||
|
RuntimeGeneration=Dynamic
|
||||||
|
|
||||||
|
[/Script/Engine.RendererSettings]
|
||||||
|
r.Mobile.ShadingPath=0
|
||||||
|
r.Mobile.AllowDeferredShadingOpenGL=False
|
||||||
|
r.Mobile.SupportGPUScene=True
|
||||||
|
r.Mobile.AntiAliasing=1
|
||||||
|
r.Mobile.FloatPrecisionMode=0
|
||||||
|
r.Mobile.AllowDitheredLODTransition=False
|
||||||
|
r.Mobile.VirtualTextures=False
|
||||||
|
r.DiscardUnusedQuality=False
|
||||||
|
r.AllowOcclusionQueries=True
|
||||||
|
r.MinScreenRadiusForLights=0.030000
|
||||||
|
r.MinScreenRadiusForDepthPrepass=0.030000
|
||||||
|
r.PrecomputedVisibilityWarning=False
|
||||||
|
r.TextureStreaming=True
|
||||||
|
Compat.UseDXT5NormalMaps=False
|
||||||
|
r.VirtualTextures=True
|
||||||
|
r.VirtualTexturedLightmaps=False
|
||||||
|
r.VT.TileSize=128
|
||||||
|
r.VT.TileBorderSize=4
|
||||||
|
r.VT.AnisotropicFiltering=False
|
||||||
|
r.VT.EnableAutoImport=False
|
||||||
|
bEnableVirtualTextureOpacityMask=False
|
||||||
|
r.MeshPaintVirtualTexture.Support=True
|
||||||
|
r.MeshPaintVirtualTexture.TileSize=32
|
||||||
|
r.MeshPaintVirtualTexture.TileBorderSize=2
|
||||||
|
r.MeshPaintVirtualTexture.UseCompression=True
|
||||||
|
r.StaticMesh.DefaultMeshPaintTextureSupport=True
|
||||||
|
r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4
|
||||||
|
r.MeshPaintVirtualTexture.MaxTextureSize=4096
|
||||||
|
r.vt.rvt.EnableBaseColor=True
|
||||||
|
r.vt.rvt.EnableBaseColorRoughness=True
|
||||||
|
r.vt.rvt.EnableBaseColorSpecular=True
|
||||||
|
r.vt.rvt.EnableMask4=True
|
||||||
|
r.vt.rvt.EnableWorldHeight=True
|
||||||
|
r.vt.rvt.EnableDisplacement=True
|
||||||
|
r.vt.rvt.HighQualityPerPixelHeight=True
|
||||||
|
WorkingColorSpaceChoice=sRGB
|
||||||
|
RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
|
||||||
|
GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
|
||||||
|
BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
|
||||||
|
WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
|
||||||
|
r.LegacyLuminanceFactors=False
|
||||||
|
r.ClearCoatNormal=False
|
||||||
|
r.DynamicGlobalIlluminationMethod=1
|
||||||
|
r.ReflectionMethod=1
|
||||||
|
r.ReflectionCaptureResolution=128
|
||||||
|
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
|
||||||
|
r.Lumen.HardwareRayTracing=True
|
||||||
|
r.Lumen.HardwareRayTracing.LightingMode=0
|
||||||
|
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False
|
||||||
|
r.Lumen.TraceMeshSDFs=0
|
||||||
|
r.Lumen.ScreenTracingSource=0
|
||||||
|
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
|
||||||
|
r.MegaLights.EnableForProject=False
|
||||||
|
r.RayTracing.Shadows=False
|
||||||
|
r.Shadow.Virtual.Enable=1
|
||||||
|
r.RayTracing=True
|
||||||
|
r.RayTracing.RayTracingProxies.ProjectEnabled=True
|
||||||
|
r.RayTracing.UseTextureLod=False
|
||||||
|
r.PathTracing=True
|
||||||
|
r.GenerateMeshDistanceFields=True
|
||||||
|
r.DistanceFields.DefaultVoxelDensity=0.200000
|
||||||
|
r.Nanite.ProjectEnabled=True
|
||||||
|
r.AllowStaticLighting=False
|
||||||
|
r.NormalMapsForStaticLighting=False
|
||||||
|
r.ForwardShading=False
|
||||||
|
r.VertexFoggingForOpaque=True
|
||||||
|
r.SeparateTranslucency=True
|
||||||
|
r.TranslucentSortPolicy=0
|
||||||
|
TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000)
|
||||||
|
r.LocalFogVolume.ApplyOnTranslucent=False
|
||||||
|
xr.VRS.FoveationLevel=0
|
||||||
|
xr.VRS.DynamicFoveation=False
|
||||||
|
r.CustomDepth=1
|
||||||
|
r.CustomDepthTemporalAAJitter=True
|
||||||
|
r.PostProcessing.PropagateAlpha=False
|
||||||
|
r.Deferred.SupportPrimitiveAlphaHoldout=False
|
||||||
|
r.DefaultFeature.Bloom=True
|
||||||
|
r.DefaultFeature.AmbientOcclusion=True
|
||||||
|
r.DefaultFeature.AmbientOcclusionStaticFraction=True
|
||||||
|
r.DefaultFeature.AutoExposure=False
|
||||||
|
r.DefaultFeature.AutoExposure.Method=0
|
||||||
|
r.DefaultFeature.AutoExposure.Bias=1.000000
|
||||||
|
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
|
||||||
|
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000
|
||||||
|
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000
|
||||||
|
r.DefaultFeature.MotionBlur=False
|
||||||
|
r.DefaultFeature.LensFlare=False
|
||||||
|
r.TemporalAA.Upsampling=True
|
||||||
|
r.AntiAliasingMethod=0
|
||||||
|
r.MSAACount=4
|
||||||
|
r.DefaultFeature.LightUnits=1
|
||||||
|
r.DefaultBackBufferPixelFormat=4
|
||||||
|
r.ScreenPercentage.Default=100.000000
|
||||||
|
r.ScreenPercentage.Default.Desktop.Mode=1
|
||||||
|
r.ScreenPercentage.Default.Mobile.Mode=0
|
||||||
|
r.ScreenPercentage.Default.VR.Mode=0
|
||||||
|
r.ScreenPercentage.Default.PathTracer.Mode=0
|
||||||
|
r.Shadow.UnbuiltPreviewInGame=True
|
||||||
|
r.StencilForLODDither=False
|
||||||
|
r.EarlyZPass=3
|
||||||
|
r.EarlyZPassOnlyMaterialMasking=False
|
||||||
|
r.Shadow.CSMCaching=False
|
||||||
|
r.DBuffer=True
|
||||||
|
r.ClearSceneMethod=1
|
||||||
|
r.VelocityOutputPass=0
|
||||||
|
r.Velocity.EnableVertexDeformation=2
|
||||||
|
r.SelectiveBasePassOutputs=False
|
||||||
|
bDefaultParticleCutouts=False
|
||||||
|
fx.GPUSimulationTextureSizeX=1024
|
||||||
|
fx.GPUSimulationTextureSizeY=1024
|
||||||
|
r.AllowGlobalClipPlane=False
|
||||||
|
r.GBufferFormat=1
|
||||||
|
r.MorphTarget.Mode=True
|
||||||
|
r.MorphTarget.MaxBlendWeight=5.000000
|
||||||
|
r.SupportSkyAtmosphere=True
|
||||||
|
r.SupportSkyAtmosphereAffectsHeightFog=True
|
||||||
|
r.SupportExpFogMatchesVolumetricFog=False
|
||||||
|
r.SupportLocalFogVolumes=True
|
||||||
|
r.SupportCloudShadowOnForwardLitTranslucent=False
|
||||||
|
r.LightFunctionAtlas.Format=0
|
||||||
|
r.VolumetricFog.LightFunction=True
|
||||||
|
r.Deferred.UsesLightFunctionAtlas=True
|
||||||
|
r.SingleLayerWater.UsesLightFunctionAtlas=False
|
||||||
|
r.Translucent.UsesLightFunctionAtlas=False
|
||||||
|
r.Translucent.UsesIESProfiles=False
|
||||||
|
r.Translucent.UsesRectLights=False
|
||||||
|
r.Translucent.UsesShadowedLocalLights=False
|
||||||
|
r.GPUCrashDebugging=False
|
||||||
|
vr.InstancedStereo=False
|
||||||
|
r.MobileHDR=True
|
||||||
|
vr.MobileMultiView=False
|
||||||
|
r.Mobile.UseHWsRGBEncoding=False
|
||||||
|
vr.RoundRobinOcclusion=False
|
||||||
|
r.MeshStreaming=False
|
||||||
|
r.HeterogeneousVolumes=True
|
||||||
|
r.HeterogeneousVolumes.Shadows=False
|
||||||
|
r.Translucency.HeterogeneousVolumes=False
|
||||||
|
r.WireframeCullThreshold=5.000000
|
||||||
|
r.SupportStationarySkylight=True
|
||||||
|
r.SupportLowQualityLightmaps=True
|
||||||
|
r.SupportPointLightWholeSceneShadows=True
|
||||||
|
r.Shadow.TranslucentPerObject.ProjectEnabled=False
|
||||||
|
r.Water.SingleLayerWater.SupportCloudShadow=False
|
||||||
|
r.Substrate=False
|
||||||
|
r.Substrate.OpaqueMaterialRoughRefraction=False
|
||||||
|
r.Refraction.Blur=True
|
||||||
|
r.Substrate.Debug.AdvancedVisualizationShaders=False
|
||||||
|
r.Substrate.EnableLayerSupport=False
|
||||||
|
r.Material.RoughDiffuse=False
|
||||||
|
r.Material.EnergyConservation=False
|
||||||
|
r.Material.DefaultAutoMaterialUsage=True
|
||||||
|
r.OIT.SortedPixels=False
|
||||||
|
r.HairStrands.LODMode=True
|
||||||
|
r.SkinCache.CompileShaders=True
|
||||||
|
r.VRS.Support=True
|
||||||
|
r.SkinCache.SkipCompilingGPUSkinVF=False
|
||||||
|
r.SkinCache.DefaultBehavior=1
|
||||||
|
r.SkinCache.SceneMemoryLimitInMB=128.000000
|
||||||
|
r.Mobile.EnableStaticAndCSMShadowReceivers=True
|
||||||
|
r.Mobile.EnableMovableLightCSMShaderCulling=True
|
||||||
|
r.Mobile.Forward.EnableLocalLights=1
|
||||||
|
r.Mobile.Forward.EnableClusteredReflections=False
|
||||||
|
r.Mobile.AllowDistanceFieldShadows=True
|
||||||
|
r.Mobile.EnableMovableSpotlightsShadow=False
|
||||||
|
r.GPUSkin.Support16BitBoneIndex=False
|
||||||
|
r.GPUSkin.Limit2BoneInfluences=False
|
||||||
|
r.SupportDepthOnlyIndexBuffers=False
|
||||||
|
r.SupportReversedIndexBuffers=False
|
||||||
|
r.Mobile.AmbientOcclusion=False
|
||||||
|
r.Mobile.DBuffer=False
|
||||||
|
r.GPUSkin.UnlimitedBoneInfluences=False
|
||||||
|
r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False
|
||||||
|
r.GPUSkin.UnlimitedBoneInfluencesThreshold=8
|
||||||
|
DefaultBoneInfluenceLimit=(Default=0,PerPlatform=())
|
||||||
|
MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256)))
|
||||||
|
r.Mobile.ScreenSpaceReflections=False
|
||||||
|
r.Mobile.SupportsGen4TAA=True
|
||||||
|
bStreamSkeletalMeshLODs=(Default=False,PerPlatform=())
|
||||||
|
bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=())
|
||||||
|
VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor
|
||||||
|
VisualizeCalibrationCustomMaterialPath=None
|
||||||
|
VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale
|
||||||
|
|
||||||
|
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||||
|
-D3D12TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D12TargetedShaderFormats=PCD3D_SM6
|
||||||
|
-D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
+D3D11TargetedShaderFormats=PCD3D_SM5
|
||||||
|
Compiler=Default
|
||||||
|
AudioSampleRate=48000
|
||||||
|
AudioCallbackBufferFrameSize=1024
|
||||||
|
AudioNumBuffersToEnqueue=1
|
||||||
|
AudioMaxChannels=0
|
||||||
|
AudioNumSourceWorkers=4
|
||||||
|
SpatializationPlugin=
|
||||||
|
SourceDataOverridePlugin=
|
||||||
|
ReverbPlugin=
|
||||||
|
OcclusionPlugin=
|
||||||
|
CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
|
||||||
|
CacheSizeKB=65536
|
||||||
|
MaxChunkSizeOverrideKB=0
|
||||||
|
bResampleForDevice=False
|
||||||
|
MaxSampleRate=48000.000000
|
||||||
|
HighSampleRate=32000.000000
|
||||||
|
MedSampleRate=24000.000000
|
||||||
|
LowSampleRate=12000.000000
|
||||||
|
MinSampleRate=8000.000000
|
||||||
|
CompressionQualityModifier=1.000000
|
||||||
|
AutoStreamingThreshold=0.000000
|
||||||
|
SoundCueCookQualityIndex=-1
|
||||||
|
|
||||||
|
[/Script/LinuxTargetPlatform.LinuxTargetSettings]
|
||||||
|
-TargetedRHIs=SF_VULKAN_SM5
|
||||||
|
+TargetedRHIs=SF_VULKAN_SM6
|
||||||
|
|
||||||
|
[/Script/HardwareTargeting.HardwareTargetingSettings]
|
||||||
|
TargetedHardwareClass=Desktop
|
||||||
|
AppliedTargetedHardwareClass=Desktop
|
||||||
|
DefaultGraphicsPerformance=Scalable
|
||||||
|
AppliedDefaultGraphicsPerformance=Scalable
|
||||||
|
|
||||||
|
[/Script/Engine.Engine]
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="TP_TopDownBP",NewGameName="/Script/TheThirdTry")
|
||||||
|
+ActiveGameNameRedirects=(OldGameName="/Script/TP_TopDownBP",NewGameName="/Script/TheThirdTry")
|
||||||
|
|
||||||
|
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||||
|
bEnablePlugin=True
|
||||||
|
bAllowNetworkConnection=True
|
||||||
|
SecurityToken=8EC8C4D52EE2414E85CC5F3701170C2D
|
||||||
|
bIncludeInShipping=False
|
||||||
|
bAllowExternalStartInShipping=False
|
||||||
|
bCompileAFSProject=False
|
||||||
|
bUseCompression=False
|
||||||
|
bLogFiles=False
|
||||||
|
bReportStats=False
|
||||||
|
ConnectionType=USBOnly
|
||||||
|
bUseManualIPAddress=False
|
||||||
|
ManualIPAddress=
|
||||||
|
|
||||||
4
Config/DefaultGame.ini
Normal file
4
Config/DefaultGame.ini
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
[/Script/EngineSettings.GeneralProjectSettings]
|
||||||
|
ProjectID=1446CB56D98549D5922C4A663C2F2E1E
|
||||||
|
ProjectName=Top Down BP Game Template
|
||||||
|
|
||||||
83
Config/DefaultInput.ini
Normal file
83
Config/DefaultInput.ini
Normal file
@@ -0,0 +1,83 @@
|
|||||||
|
[/Script/Engine.InputSettings]
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f))
|
||||||
|
+AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||||
|
bAltEnterTogglesFullscreen=True
|
||||||
|
bF11TogglesFullscreen=True
|
||||||
|
bUseMouseForTouch=False
|
||||||
|
bEnableMouseSmoothing=True
|
||||||
|
bEnableFOVScaling=True
|
||||||
|
bCaptureMouseOnLaunch=True
|
||||||
|
bEnableLegacyInputScales=True
|
||||||
|
bEnableMotionControls=True
|
||||||
|
bFilterInputByPlatformUser=False
|
||||||
|
bShouldFlushPressedKeysOnViewportFocusLost=True
|
||||||
|
bAlwaysShowTouchInterface=False
|
||||||
|
bShowConsoleOnFourFingerTap=True
|
||||||
|
bEnableGestureRecognizer=False
|
||||||
|
bUseAutocorrect=False
|
||||||
|
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||||
|
DefaultViewportMouseLockMode=LockOnCapture
|
||||||
|
FOVScale=0.011110
|
||||||
|
DoubleClickTime=0.200000
|
||||||
|
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
|
||||||
|
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
|
||||||
|
DefaultTouchInterface=None
|
||||||
|
-ConsoleKeys=Tilde
|
||||||
|
+ConsoleKeys=Tilde
|
||||||
BIN
Content/Blueprints/Podpivasnaya/BOOOTLES.uasset
Normal file
BIN
Content/Blueprints/Podpivasnaya/BOOOTLES.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/Podpivasnaya/LAAAMP.uasset
Normal file
BIN
Content/Blueprints/Podpivasnaya/LAAAMP.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/Podpivasnaya/WAAALL-LAAAMP.uasset
Normal file
BIN
Content/Blueprints/Podpivasnaya/WAAALL-LAAAMP.uasset
Normal file
Binary file not shown.
BIN
Content/Blueprints/Podpivasnaya/WAAALL.uasset
Normal file
BIN
Content/Blueprints/Podpivasnaya/WAAALL.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilBodyMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilBodyMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilClothMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilClothMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilEyesMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilEyesMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilHairMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilHairMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilHeadMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilHeadMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilShoesMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilShoesMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/DevilStrapesMtl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/DevilStrapesMtl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/devilgirl.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/devilgirl.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/devilgirl_PhysicsAsset.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/devilgirl_PhysicsAsset.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/JEEEENSHINA/devilgirl_Skeleton.uasset
Normal file
BIN
Content/Characters/JEEEENSHINA/devilgirl_Skeleton.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Pistol/Aim/AO_Pistol.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Pistol/Aim/AO_Pistol.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Pistol/MM_Pistol_Fire.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Rifle/AIM/AO_Rifle.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Rifle/AIM/AO_Rifle.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Equip.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Fire.uasset
Normal file
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Rifle/MM_Rifle_Reload.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
Normal file
BIN
Content/Characters/Mannequins/Anims/Unarmed/ABP_Unarmed.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user