A new version

This commit is contained in:
ZueffC
2025-12-09 08:59:36 +03:00
parent ddb4a62c87
commit 243a1668fd
22 changed files with 76 additions and 36 deletions

View File

@@ -346,23 +346,23 @@ UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding
WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.MouseWheelUP,InputSettings.Bindings.ActionMappings.MouseWheellDown
InputMappingContext=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/TopDown/Input/Actions/IA_Zoom.IA_Zoom
InputAction=InputMappingContext.Mappings.ActionMappings,InputMappingContext.Mappings.ActionMappings./Game/TopDown/Input/Actions/IA_Zoom.IA_Zoom
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces
StaticMeshComponent=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash,WorldSettings.GameMode.SelectedGameModeDetails
WorldPartitionRuntimeHashSet=WorldSettings.WorldPartitionSetup.RuntimeHash,WorldSettings.GameMode.SelectedGameModeDetails
BP_MainChar_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
SkeletalMeshComponent=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
WidgetComponent=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup
BOOOTLES_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList
BOOOTLES_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
K2Node_VariableGet=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
BoxComponent=BoxComponent.Physics.ConstraintsGroup
SceneComponent=
StaticMeshActor=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup
StaticMeshActor=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
InterchangeGenericAssetsPipeline=InterchangeGenericAssetsPipeline.Common Meshes.Build,InterchangeGenericAssetsPipeline.Static Meshes.Collision,InterchangeGenericAssetsPipeline.Static Meshes.Build,InterchangeGenericAssetsPipeline.Skeletal Meshes.Build
BrushComponent=
CapsuleComponent=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup
PlayerStart=BP_MainChar_C.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup
CapsuleComponent=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
PlayerStart=BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BoxComponent.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
WorldPartitionMiniMap=BP_MainChar_C.Physics.ConstraintsGroup
WAAALL_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces
WAAALL_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
Brush=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup
Actor=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item
SpringArmComponent=BP_MainChar_C.Physics.ConstraintsGroup
@@ -375,7 +375,7 @@ EdGraph=Blueprint.Interfaces.Inherited Interfaces,BP_MainChar_C.Physics.Constrai
K2Node_FunctionResult=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup
K2Node_InputKey=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
K2Node=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
PlayerController=BP_MainChar_C.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup
PlayerController=BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BoxComponent.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
K2Node_Variable=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
WB_Item_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
DOOOR_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,StaticMeshComponent.Physics.ConstraintsGroup
@@ -389,13 +389,13 @@ MeshRayTracingProxySettings=StaticMesh.LOD0.MeshBuildSettings,StaticMesh.LOD0.Me
ExponentialHeightFog=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces
LocalFogVolume=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces
BP_UltraVolumetrics_C=StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces
BP_EasyFog_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item
BP_EasyFog_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
BP_Inventory_Component_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
UserDefinedStruct=
BP_Item_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
K2Node_BreakStruct=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
WAAALL-LAAAMP_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item
WB_Slot_C=BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BoxComponent.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
WB_Slot_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
TextBlock=BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BoxComponent.Physics.ConstraintsGroup,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
WB_InventoryV2_C=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
K2Node_MacroInstance=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup,BP_MainChar_C.Physics.ConstraintsGroup,BP_EasyFog_C.TransformCommon.Transform,BOOOTLES_C.TransformCommon.Transform,Blueprint.Interfaces.Inherited Interfaces,StaticMeshComponent.Physics.ConstraintsGroup,StaticMeshComponent.Materials.MaterialList,StaticMeshActor.Physics.ConstraintsGroup,PropertyWrapper.DefaultValueCategory.Item,K2Node_VariableGet.DefaultValueCategory.Item
@@ -453,7 +453,7 @@ AssetPropertyPicker.ZoomScale=0
AssetPropertyPicker.ListViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ColumnViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ListHiddenColumns=Class
ContentBrowserDrawer.SelectedPaths=/Game/TopDown/Blueprints
ContentBrowserDrawer.SelectedPaths=/Game/InventoryV2/Blueprints
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.IsLocked=False
@@ -482,11 +482,11 @@ ContentBrowserDrawer.ListViewColumnsManuallyChangedOnce=False
ContentBrowserDrawer.ColumnViewColumnsManuallyChangedOnce=False
ContentBrowserDrawer.JumpMRU=/All/Game/InventoryV2/Blueprints
ContentBrowserDrawer.JumpMRU=/All/Game/InventoryV2
ContentBrowserDrawer.JumpMRU=/All/Game/InventoryV2/Widgets
ContentBrowserDrawer.JumpMRU=/All/Game
ContentBrowserDrawer.JumpMRU=/All/Game/Inventory
ContentBrowserDrawer.JumpMRU=/All/Game/TopDown
ContentBrowserDrawer.JumpMRU=/All/Game/TopDown/Blueprints
ContentBrowserDrawer.JumpMRU=/All/Game/InventoryV2/Widgets
ContentBrowserDrawer.JumpMRU=/All/Game/Inventory
ContentBrowserDrawer.JumpMRU=/All
ContentBrowserDrawer.JumpMRU=/All/Game/Materials/Podpivasnaya/BOOOTLE
ContentBrowserDrawer.JumpMRU=/All/Game/Materials/Podpivasnaya
@@ -668,7 +668,7 @@ WmfMediaSettings="\"Object\" "
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Rendering.OverrideMaterials\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Lighting.LightmassSettings\" \"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
SkeletalMeshComponent="\"Object\" "
SkinnedMeshComponent="\"Object\" "
MeshComponent="\"Object\" "
MeshComponent="\"Object\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
PrimitiveComponent="\"Object\" "
SceneComponent="\"Object\" "
ActorComponent="\"Object\" "
@@ -723,16 +723,16 @@ SoundNodeAttenuation="\"Object\" "
SoundAttenuation="\"Object\" "
LAAAMP_C="\"Object\" "
ItemsPrompt_C="\"Object\" \"Object.Render Transform.RenderTransform\" "
UserWidget="\"Object\" \"Object.Item\" "
Widget="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.TintColor\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings.Color\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Visual="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.TintColor\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings.Color\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
UserWidget="\"Object\" "
Widget="\"Object\" "
Visual="\"Object\" "
TextBlock="\"Object\" "
TextLayoutWidget="\"Object\" "
CanvasPanel="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
PanelWidget="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
PanelWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
RichTextBlock="\"Object\" \"Object.Appearance.Margin\" \"Object.Render Transform.RenderTransform\" "
BoxComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
WidgetComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
WidgetComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Rendering.OverrideMaterials\" "
VerticalBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Image="\"Object\" \"Object.Appearance.Brush\" \"Object.Appearance.Brush.TintColor\" \"Object.Appearance.Brush.ImageSize\" \"Object.Appearance.Brush.OutlineSettings.Color\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
SphereComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
@@ -761,7 +761,7 @@ K2Node="\"Object\" "
EdGraphNode="\"Object\" "
BOOOTLES_C="\"Object\" "
Border="\"Object\" \"Object.Content.ContentColorAndOpacity\" \"Object.Appearance.Background\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
ContentWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
ContentWidget="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
WB_Item_C="\"Object\" "
HorizontalBox="\"Object\" \"Object.Layout.Slot\" \"Object.Layout.Slot.Object.Layout.Layout|Canvas Slot.LayoutData.Alignment\" \"Object.Render Transform.RenderTransform\" "
WB_Inventory_C="\"Object\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
@@ -802,14 +802,14 @@ BP_EasyFog_C="\"Object\" \"Object.Easyfog Settings.Base Color Tint\" "
Overlay="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
WrapBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
SizeBox="\"Object\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
Button="\"Object\" \"Object.Appearance.WidgetStyle\" \"Object.Appearance.ColorAndOpacity\" \"Object.Layout.Slot\" \"Object.Render Transform.RenderTransform\" "
BP_Inventory_Component_C="\"Object\" "
BP_Item_C="\"Object\" \"Object.Default.Item\" "
BP_Item_C="\"Object\" "
K2Node_BreakStruct="\"Object\" "
K2Node_StructMemberGet="\"Object\" "
K2Node_StructOperation="\"Object\" "
K2Node_Variable="\"Object\" "
WB_Slot_C="\"Object\" \"Object.Item\" "
WB_Slot_C="\"Object\" "
WB_InventoryV2_C="\"Object\" "
K2Node_MakeStruct="\"Object\" "
K2Node_StructMemberSet="\"Object\" "
@@ -2211,15 +2211,36 @@ WB_Slot_C.Designer=True
WB_Slot_C.Accessibility=True
BP_Inventory_Component_C.Default=True
K2Node_MakeStruct.PinOptions=True
WB_InventoryV2_C.Appearance=True
WB_InventoryV2_C.Input=True
WB_InventoryV2_C.Interaction=True
WB_InventoryV2_C.Performance=True
WB_InventoryV2_C.Layout=True
WB_InventoryV2_C.Behavior=True
WB_InventoryV2_C.Render Transform=True
WB_InventoryV2_C.Localization=True
WB_InventoryV2_C.Rendering=True
WB_InventoryV2_C.Navigation=True
WB_InventoryV2_C.Designer=True
WB_InventoryV2_C.Accessibility=True
ChildActorComponent.Variable=True
ChildActorComponent.Sockets=True
ChildActorComponent.ComponentTick=True
ChildActorComponent.ComponentReplication=True
ChildActorComponent.Events=True
BP_Item_C.WorldPartition=True
BP_Item_C.LevelInstance=True
BP_Item_C.Cooking=True
BP_Item_C.DataLayers=True
[AssetEditorSubsystem]
CleanShutdown=False
DebuggerAttached=False
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=TextureEditor
RecentAssetEditors=UserDefinedStructureEditor
RecentAssetEditors=BlueprintEditor
@@ -2245,7 +2266,10 @@ RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
RecentAssetEditors=
OpenAssetsAtExit=/Game/InventoryV2/Widgets/WB_InventoryV2.WB_InventoryV2
OpenAssetsAtExit=/Game/InventoryV2/Widgets/WB_Slot.WB_Slot
OpenAssetsAtExit=/Game/TopDown/Blueprints/BP_Inventory_Component.BP_Inventory_Component
OpenAssetsAtExit=/Game/Blueprints/Podpivasnaya/BOOOTLES.BOOOTLES
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2
@@ -2312,16 +2336,16 @@ bShowEmptyObjectTracks=False
DebugTargetActor=
[AssetEditorSubsystemRecents]
MRUItem0=/Game/TopDown/Blueprints/BP_Inventory_Component
MRUItem1=/Game/InventoryV2/Blueprints/BP_Item
MRUItem2=/Game/TopDown/Blueprints/BP_MainChar
MRUItem3=/Game/InventoryV2/Widgets/WB_InventoryV2
MRUItem4=/Game/InventoryV2/Widgets/WB_Slot
MRUItem5=/Game/Materials/Podpivasnaya/BOOOTLE/bottle-bg-less
MRUItem6=/Game/InventoryV2/Blueprints/S_ItemStructure
MRUItem7=/Game/EasyFog/Blueprints/BP_EasyFog
MRUItem8=/Game/Materials/Podpivasnaya/Interractable/Intrerractable
MRUItem9=/Game/Blueprints/Podpivasnaya/BOOOTLES
MRUItem0=/Game/Blueprints/Podpivasnaya/BOOOTLES
MRUItem1=/Game/InventoryV2/Widgets/WB_InventoryV2
MRUItem2=/Game/InventoryV2/Widgets/WB_Slot
MRUItem3=/Game/TopDown/Blueprints/BP_Inventory_Component
MRUItem4=/Game/InventoryV2/Blueprints/BP_Item
MRUItem5=/Game/TopDown/Blueprints/BP_MainChar
MRUItem6=/Game/Materials/Podpivasnaya/BOOOTLE/bottle-bg-less
MRUItem7=/Game/InventoryV2/Blueprints/S_ItemStructure
MRUItem8=/Game/EasyFog/Blueprints/BP_EasyFog
MRUItem9=/Game/Materials/Podpivasnaya/Interractable/Intrerractable
MRUItem10=/Game/Blueprints/Podpivasnaya/DOOOR_NORMAL
MRUItem11=/Game/Materials/Podpivasnaya/DOOOR_NORMAL/DoorFrame
MRUItem12=/Game/Materials/Podpivasnaya/DOOOR_NORMAL/Door
@@ -4188,6 +4212,7 @@ PreserveScaleRatio=True
[SuppressableDialogs]
DeleteComponentInUse_Warning=False
DeleteConfirmationVariable_Warning=False
[MessageLog]
LastLogListing=PIE

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