Added NovichokV2 exported with centimeters as a measure unit

This commit is contained in:
ZueffC
2025-11-04 21:39:24 +03:00
parent 96b002de2c
commit c7c1561624
3 changed files with 17 additions and 16 deletions

View File

Binary file not shown.

View File

Binary file not shown.

View File

@@ -313,6 +313,7 @@ K2Node_VariableGet=WidgetComponent.TransformCommon.Transform,WidgetComponent.Phy
BoxComponent=BoxComponent.Physics.ConstraintsGroup BoxComponent=BoxComponent.Physics.ConstraintsGroup
SceneComponent= SceneComponent=
StaticMeshActor=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup StaticMeshActor=WidgetComponent.TransformCommon.Transform,WidgetComponent.Physics.ConstraintsGroup,BoxComponent.Physics.ConstraintsGroup
InterchangeGenericAssetsPipeline=InterchangeGenericAssetsPipeline.Common Meshes.Build,InterchangeGenericAssetsPipeline.Static Meshes.Collision,InterchangeGenericAssetsPipeline.Static Meshes.Build,InterchangeGenericAssetsPipeline.Skeletal Meshes.Build
[ContentBrowser] [ContentBrowser]
ContentBrowserTab1.SelectedPaths=/Game/Materials/Podpivasnaya/IND-LAAAMP/industrial_wall_sconce_4k/StaticMeshes ContentBrowserTab1.SelectedPaths=/Game/Materials/Podpivasnaya/IND-LAAAMP/industrial_wall_sconce_4k/StaticMeshes
@@ -366,7 +367,7 @@ AssetPropertyPicker.ZoomScale=0
AssetPropertyPicker.ListViewColumnsManuallyChangedOnce=False AssetPropertyPicker.ListViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ColumnViewColumnsManuallyChangedOnce=False AssetPropertyPicker.ColumnViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ListHiddenColumns=Class AssetPropertyPicker.ListHiddenColumns=Class
ContentBrowserDrawer.SelectedPaths=/Game/Materials/Podpivasnaya/IND-LAAAMP ContentBrowserDrawer.SelectedPaths=/Game/TopDown/Blueprints
ContentBrowserDrawer.PluginFilters= ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.SourcesExpanded=True ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.IsLocked=False ContentBrowserDrawer.IsLocked=False
@@ -556,8 +557,8 @@ WmfMediaSettings="\"Object\" "
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" " StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
SkeletalMeshComponent="\"Object\" " SkeletalMeshComponent="\"Object\" "
SkinnedMeshComponent="\"Object\" " SkinnedMeshComponent="\"Object\" "
MeshComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object\" "
PrimitiveComponent="\"Object\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " PrimitiveComponent="\"Object\" "
SceneComponent="\"Object\" " SceneComponent="\"Object\" "
ActorComponent="\"Object\" " ActorComponent="\"Object\" "
CameraComponent="\"Object\" " CameraComponent="\"Object\" "
@@ -585,7 +586,7 @@ StreamableRenderAsset="\"Object\" "
AssetViewerSettings="\"Object\" " AssetViewerSettings="\"Object\" "
BP_MainChar_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Pawn.Pawn|Input\" " BP_MainChar_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Pawn.Pawn|Input\" "
Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Pawn.Pawn|Input\" " Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Pawn.Pawn|Input\" "
Pawn= Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.NavMovement.NavMovementProperties\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Pawn.Pawn|Input\" "
InterchangeGenericAssetsPipeline="\"Object\" " InterchangeGenericAssetsPipeline="\"Object\" "
InterchangePipelineBase="\"Object\" " InterchangePipelineBase="\"Object\" "
DataTable="\"Object\" " DataTable="\"Object\" "
@@ -1570,17 +1571,17 @@ PrimitiveComponent.Variable=True
PrimitiveComponent.Materials=True PrimitiveComponent.Materials=True
[AssetEditorSubsystem] [AssetEditorSubsystem]
CleanShutdown=True CleanShutdown=False
DebuggerAttached=False DebuggerAttached=False
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=GenericAssetEditor RecentAssetEditors=GenericAssetEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=SoundCueEditor RecentAssetEditors=SoundCueEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=MaterialEditor RecentAssetEditors=MaterialEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=StaticMeshEditor RecentAssetEditors=StaticMeshEditor
RecentAssetEditors=GenericAssetEditor RecentAssetEditors=GenericAssetEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
@@ -1652,15 +1653,15 @@ bShowEmptyObjectTracks=False
DebugTargetActor= DebugTargetActor=
[AssetEditorSubsystemRecents] [AssetEditorSubsystemRecents]
MRUItem0=/Game/Blueprints/Podpivasnaya/BOOOTLES MRUItem0=/Game/TopDown/Blueprints/BP_MainChar
MRUItem1=/Game/Blueprints/Podpivasnaya/WAAALL MRUItem1=/Game/Blueprints/Podpivasnaya/BOOOTLES
MRUItem2=/Game/Materials/Podpivasnaya/Interface/ItemsPrompt MRUItem2=/Game/Blueprints/Podpivasnaya/WAAALL
MRUItem3=/Game/Materials/Podpivasnaya/IND-LAAAMP/SA_LAAAMP MRUItem3=/Game/Materials/Podpivasnaya/Interface/ItemsPrompt
MRUItem4=/Game/Blueprints/Podpivasnaya/LAAAMP MRUItem4=/Game/Materials/Podpivasnaya/IND-LAAAMP/SA_LAAAMP
MRUItem5=/Game/Materials/Podpivasnaya/IND-LAAAMP/LAMP_CUE MRUItem5=/Game/Blueprints/Podpivasnaya/LAAAMP
MRUItem6=/Game/Blueprints/Podpivasnaya/WAAALL-LAAAMP MRUItem6=/Game/Materials/Podpivasnaya/IND-LAAAMP/LAMP_CUE
MRUItem7=/Game/Materials/Podpivasnaya/DOOORR/MatID_1 MRUItem7=/Game/Blueprints/Podpivasnaya/WAAALL-LAAAMP
MRUItem8=/Game/TopDown/Blueprints/BP_MainChar MRUItem8=/Game/Materials/Podpivasnaya/DOOORR/MatID_1
MRUItem9=/Game/Collections/SovietApartments/Meshes/SM_Shelves_01e MRUItem9=/Game/Collections/SovietApartments/Meshes/SM_Shelves_01e
MRUItem10=/Game/TopDown/Input/Actions/IA_Zoom MRUItem10=/Game/TopDown/Input/Actions/IA_Zoom
MRUItem11=/Game/TopDown/Blueprints/BP_TopDownController MRUItem11=/Game/TopDown/Blueprints/BP_TopDownController
@@ -1706,8 +1707,8 @@ bNavigateToNativeFunctionsFromCallNodes=True
bDoubleClickNavigatesToParent=True bDoubleClickNavigatesToParent=True
bEnableTypePromotion=True bEnableTypePromotion=True
bShowPanelContextMenuForIncompatibleConnections=True bShowPanelContextMenuForIncompatibleConnections=True
TypePromotionPinDenyList=text
TypePromotionPinDenyList=string TypePromotionPinDenyList=string
TypePromotionPinDenyList=text
BreakpointReloadMethod=RestoreAll BreakpointReloadMethod=RestoreAll
bEnablePinValueInspectionTooltips=True bEnablePinValueInspectionTooltips=True
bEnableNamespaceEditorFeatures=True bEnableNamespaceEditorFeatures=True